Breathless Morass

The Breathless Morass is the swamp region that dominates the southeastern part of Alestria, on the Southern coast of Muskeg Bay. It gets its current name due to the complete and utter infestation of undead (most of whom do not need to breathe). Currently, land travel to the Morass is extremely difficult due to the hordes of zombies along the coast.

Exploration of the actual swamp has been limited. However the guild has launched a preliminary series of missions in order to strike at the undead. Brave adventurers were able to learn of a sandbar along the coast of Muskeg Bay which prevents the large sea monsters in the Bay from attacking. They were then able to establish a beachhead. Another team returned to this beach and found a cave which had scarecrows coming in and out. Inside the cave, they found a mage creating flesh golems out of abducted bodies. They fought and killed the mage, his golems and various scarecrows. Another group later returned to this cave and established a portal to allow instant travel to and from town to this cave.

Those with memory of the swamp before the undead remember it being home to all types of giant creatures from Giant Snakes and Toads to the elusive Dinosaurs and the legendary Roc. It was also home to all types of living plants such as treants, shambling mounds and other forms of awakened plant life. It is ironic that such a wondrous place that fostered life on such a massive scale is now the stronghold for the undead. The status of wildlife within the swamp is currently unknown aside from a sighting of starving Giant Toads and the roars of T-rexes.

Rumors persist of a Lich being the chief cause of the undead takeover. It is theorized that the Lich has a stronghold somewhere in the swamp. More reconnaissance is needed in order to discern the location and what might be guarding it.

Settlements

 * placeholder

Missions in this Region

 * Swamp Sojourn
 * Outpost in the Swamp